To look on the positive side even more I must say that the game has a substantial amount of classes that all in some way affect team based gameplay, the dungeons are hard as well as rewarding and best of all it's still permadeath which is the glue that holds this game together. Permadeath means completing a dungeon seems so much more rewarding, permadeath means teams rely on each other more meaning they focus on the game and permadeath means that what you do as well as how you do it actually matter. As a sub part of this I cant make a real comment on graphics because its a pixelated world and as far as bugs and glitches go its pretty good since there's not many things that can be buggy.
Bad things time men. To start off with it'll be the biggest and baddest one, micro-transactions that are pay2win, they are completely unneeded, unwanted and don't fit the genre of the game at all, stop being so greedy Kabam. Secondly not only do they have microtransaction's but they also made these microtransaction's pay2win transactions which means forget all that effort that you put into the game, forget all that skill that you built up because you can just gear yourself up instantly with a little help from the in game store which is supposed to be the nexus but you're not fooling anyone.
No please stop no, don't change things just so you can get money please, Leave it as the f2p model. Thanks.
To sum it up Realm of The Mad God was a great game which is still fun now even with microtransactions, the world is simple but beatiful, dungeons/bosses are rewarding, achievement in the game feels very good, it has a great community most of the time. Yep it's great but can we just please take it back to the f2p model.
I for I said no microtransactions
If you're f2p 9/10 If you plan on paying to win 6/10
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